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Allegorithmic Substance Designer 3.1.1 Build 10661
Allegorithmic Substance Designer 3.1.1 Build 10661

Substance Designer 3 includes new, dedicated and empowering features and tools such as a major batching system, letting you batch process numerous meshes and textures at the same time, a paint system for retakes freeing most of the artists needs when it comes to basic image editing, new powerful filters to speed texture creation, and many others.

All this in a non linear environment, making Substance Designer 3 the only tool truly dedicated to texturing for game developers.

Substance Designer 3.1.1 release note

(Changelog 3.1 to 3.1.1)

All platforms

Fixes

Fix designer crash when we tried to render 2k + bitmaps using the sse2 engine

Fix paint in bitmap node. Now the 2DView is properly updated

Fix broken extrude tools in svg editor

Mac OSX

Fixes

Fix graph node display refresh

shortcuts help displays right Qt::CTRL key depending on platform

SYSTEM REQUIREMENTS

OS Windows XP - Windows Vista - Windows 7 ,Mac OSX 10.6 and higher

CPU X86 with SSE2 , X86 with SSE2

RAM 2 GB - 4GB recommended

Video Memory 512MB minimum

GPU DX9 - DX10 - Shader Model 3.0