The Mocap Device Plug-in is the must-have tool that turns iClone5 into a complete mocap studio solution. With this Kinect motion capturing tool, now you can use your own body to control virtual actors, in real-time, with motion smoothing optimizations. Lightspeed your animations and create authentic motions without having to rent an entire mocap studio or even wear a markered jump suit! (plug-in only works with iClone5 PRO edition)
The 1st Mocap-to-Animation Total Solution
The first in-house Kinect mocap studio that allows you to directly bring in motion data to control virtual actors without the burden of complex motion pipelines or tedious conversion issues. Get everything you need in this tightly packaged mocap studio solution!
Real-time Character Control & Interaction
With iClone5's Kinect motion capturing system, now you can control live characters with accessories, particle effects and physics interactions. No more hassles from traditional motion data capturing, now you can capture any motion with real-time physics properties.
The Most Affordable Mocap Studio
iClone5 offers the most affordable and intuitive motion capturing solution in the industry! You no longer need expensive or annoying marker suits. Just launch iClone5 and any depth camera and turn your PC into a professional filmmaking studio.
The Hottest Kinect Mocap Features
Reallusion announces partnership with Microsoft Kinect for Windows enabling real-time motion capture animation for PCs. iClone uses the latest available driver using Microsoft Kinect SDK (besides Open NI SDK) which currently works with computers running Windows 7 or above. It includes enhanced APIs, providing better calibration, more articulate motion data and stability.
Head & Wrist Movement
The Kinect SDK allows end point motion capture, which means your head or wrist movements can be recognized for more natural animation.
Floor Detection & Alignment
With the help of Kinect auto motor adjustment and floor alignment functions, your feet movement will be better aligned with the virtual floor, preventing unnatural floating foot movement.
We have added the option of head rotation tracking, which can capture rotation around the x-axis and z-axis. This means you can now make your character nod with agreement, turn its head, or look from the left to the right.
Now you can capture your motion closer to the camera even when sitting in front of the desk. Weve updated the Mocap plug-in with Kinect for Windows 1.2, and thanks to the near mode, your motion data can be captured as close as 40cm to the sensor with full accuracy and precision.
Mocap Launcher: Half-body Capture & Mask
You are now able to choose full-body or upper body to perform half-body capture while in a seated position. On the other hand, you can also mask out specific body parts to combine with existing motion, or add knee rotation constraint for a more stable capture