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Lynda com Photoshop CS5 Extended One on One 3D Scenes-QUASAR

In the third installment of the Photoshop CS5 Extended One-on-One

series, author Deke McClelland shows how to build, light, and render

realistic 3D scenes in Photoshop CS5 Extended. Providing a systematic

approach to scene building, the course explains how to produce

reflections and refractions, balance the interplay of light and

shadow, and frame scenes with 3D cameras.Exercise files accompany the

course.

TOPICS INCLUDED:

  • Building complex 3D objects from simple shapes
  • Maintaining control over objects in a scene
  • Extruding and positioning glass
  • Illuminating a scene with precisely positioned lights
  • Modifying light attributes such as Attenuation and Falloff
  • Changing shadows on a mesh-by-mesh basis
  • Passing light through an opaque object
  • Understanding depth of field and field of view
  • Aligning lights and cameras
  • Rendering stereoscopic 3D artwork